My Skills
My Skills
Excel
Data Analysis, Project Management
I am proficient in utilizing office automation systems and have a solid understanding of procurement processes. Additionally, I track material deliveries using Excel, maintaining detailed line statistics. My tracking forms include specific dates, average and total process times, material details, pricing, and other relevant data for each stage of the delivery process.
Excel
Data Analysis, Project Management
I am proficient in utilizing office automation systems and have a solid understanding of procurement processes. Additionally, I track material deliveries using Excel, maintaining detailed line statistics. My tracking forms include specific dates, average and total process times, material details, pricing, and other relevant data for each stage of the delivery process.
Canva
Presentation
I am using Canva to create Slides needed for presentations, or a portion of a simple poster, document, etc.
Canva
Presentation
I am using Canva to create Slides needed for presentations, or a portion of a simple poster, document, etc.
Figma
UIUX Design
I've done UIUX design on Figma for mobile, web, switch. During my internship, I gained valuable experience in UI/UX design using Figma for various platforms provided me with a comprehensive understanding of Figma's end-to-end design process and collaboration with development teams.
Figma
UIUX Design
I've done UIUX design on Figma for mobile, web, switch. During my internship, I gained valuable experience in UI/UX design using Figma for various platforms provided me with a comprehensive understanding of Figma's end-to-end design process and collaboration with development teams.
Confluence
Product Management, Product Document
Within my team, I was fortunate to have ample creative freedom. I actively participated in multiple projects, taking ownership of responsive design documents and contributing to product requirement documents (PRDs) independently. This allowed me to showcase my skills and actively engage in the design process.
Confluence
Product Management, Product Document
Within my team, I was fortunate to have ample creative freedom. I actively participated in multiple projects, taking ownership of responsive design documents and contributing to product requirement documents (PRDs) independently. This allowed me to showcase my skills and actively engage in the design process.
Adobe Creative Suite
Design
With over a decade of experience, I have developed a deep proficiency in utilizing the Adobe Creative Suite. My initial foray into these tools was self-taught, driven by interest in design. Subsequently, I expanded my knowledge through formal education and professional experiences. I am particularly skilled in applications such as Photoshop, Illustrator, XD, and I also utilize Animate, After Effects, Premiere Pro, and Lightroom to enhance my creative process.
Adobe Creative Suite
Design
With over a decade of experience, I have developed a deep proficiency in utilizing the Adobe Creative Suite. My initial foray into these tools was self-taught, driven by interest in design. Subsequently, I expanded my knowledge through formal education and professional experiences. I am particularly skilled in applications such as Photoshop, Illustrator, XD, and I also utilize Animate, After Effects, Premiere Pro, and Lightroom to enhance my creative process.
Procreate
Drawing
I've done many game assets, characters, backgrounds, cutscene design with Procreate. I am also proficient in creating animations using Procreate. I have used Procreate to create mascots modeled after robotic products for my internship company.
Procreate
Drawing
I've done many game assets, characters, backgrounds, cutscene design with Procreate. I am also proficient in creating animations using Procreate. I have used Procreate to create mascots modeled after robotic products for my internship company.
Blender
Modelling
I use blender to make models used in many game projects. I also self-study blender geometry node and armature, and animation.
Blender
Modelling
I use blender to make models used in many game projects. I also self-study blender geometry node and armature, and animation.
JetBrains Rider
Coding
In the game projects we need to learn C# programming. I use Rider or Visual Studio for coding.
JetBrains Rider
Coding
In the game projects we need to learn C# programming. I use Rider or Visual Studio for coding.
Unity Game Engine
Game Design, Shader
I am familiar with game design using Unity. I have completed projects in Unity for 2D puzzles, 3D puzzles, 2D narrative games, 3D racing games, 3D RPGs, and 2D cooperative multiplayer games. I have also self-study about Shader and am familiar with the rendering pipeline.
Unity Game Engine
Game Design, Shader
I am familiar with game design using Unity. I have completed projects in Unity for 2D puzzles, 3D puzzles, 2D narrative games, 3D racing games, 3D RPGs, and 2D cooperative multiplayer games. I have also self-study about Shader and am familiar with the rendering pipeline.
© Copyright 2024. All rights Reserved.
© Copyright 2024. All rights Reserved.